1 mod, each procapplies 1% Pierce chance to deal damage that bypasses armour and shields, at 5 stacks 25% chance for your next hit and resets counter. Introduced these suggestions keep getting chosen, but it is not resolving the actual issue, IPS is bad. what point does it become 0?, like what level? Main: Roasted chicken with roasted potatoes and green beans. Puncture vs. Impact vs. Slash :: Warframe General Discussion people should be welcoming to ideas that makeitsooner, if those ideas still give a decent result. 1 (Newbie) Can anyone help me understand how Slash, Puncture, and Impact work when it comes to a primary? At high levels, Heavy Gunners are basically gods by comparison. as well as just because you have one and you If all players aren't using corrosive projection then i would go with puncture so it would help out with high armor, and if everyone is using corrosive projection then go with slash, the bleed proc is nice. 599K subscribers in the Warframe community. It gives the weapons base damages no real weaknesses or strengths vs. the different factions. It causes enemies to flinch and recoil backwards. That was what I was looking for. That said, never use Toxin against the Infested at higher levels due to how common Toxic Ancients are. Just about every endgame build uses Viral. Shattering Impact is not considered a status effect and hence is able to affect status effect-immune enemies, such as bosses. Just be wary of using it against the Infested, as Toxic Ancients make nearby Infested completely immune to Toxin. which is why in my suggestion, there would be effectsthat bypasses armour and shields. WARFRAME Wiki is a FANDOM Games Community. people who point to DPS will say use just elementals, multishot, fire rate, and base damage (unless it's a crit build), but for practicality, I'd say you generally want some punch-through and some weapons really benefit from reload speed. I just feel like I have ammo issues too much with it, but it may not be the case for you), Acceltra guide by The-Simulacrum-Warriors, galvanized scope is bad (dont work on aoe or slash + too hard and cba), if no primed ammo mutation just use normal one or vigilante supplies, can use serration as primed faction mod replacement, use rime rounds over primed cryo rounds in sp (slash dont scale with elemental so more viral proc better), if have (external) fire rate buff can take vile acceleration out for smth (see below), set sprint as toggle (and keep it toggled on ofc) for permanent reload buff, viable replacements: Serration, Bladed Rounds, Galvanized Aptitude, and Hammer Shot, most consistent: Serration (amalgam version also works well with this gun, good QoL), highest possible dps: Bladed Rounds (when stacked with primary merciless, but much weaker initially), best vs high level enemies: Galvanized Aptitude (enemies live longer so can stack more viral for more damage), best secondary replacement (if one of the above is already in build): hammer shot. Best weapons for acolytes? : r/Warframe - reddit.com Impact, Puncture, And Slash Mods Question - Warframe Forums you have 10stacks and your next hit has 2 instances, 1 hit will apply the 10stack bonus, while the other will apply 1 stack when it rolls over/resets. i can kill level 160 demolysts pretty fast and they have base HP of 2500, which is 3.5x more base HP than heavy gunners. Magnetic doesn't have Slash's Bleed tics to compensate, so everyone pans it as the worst damage type that you should never touch outside of Shield Enhancement Sorties. They can be very good mods to stick in as well if you don't want to disrupt your elemental combos - so if you want Fire + Corrosive but adding Cold will ruin your build, the physical damage mods can be useful as a replacement (but again, only in a weapon with high base damage in that area). Rupture | WARFRAME Wiki | Fandom It's tough to top Viral in the current meta. I was wondering if the mods that increase impact, puncture, or slash are worth equipping? 4 Forma Tiberon Prime Build by GameHasWeirdNames - Slash tiberon Slash as a base element is good against bare health. (Half the damage of Puncture). Each proc has its own value. 1XIV. Increases effectiveness against enemies with Shields, especially Corpus units. Viral is the result of combining Toxin and Cold. 100 Base damage, Bleed ticks for 35 each. Kuinka tappaa Eidolon Terralyst Warframe: Plains of Eidolonissa . The reason is because Slash and Viral status dont work on it , slash bleed is probablythe very reason they made it not work. Altered the text of the Shattering Impact Mod to be in line with the other parkour Mods. With a guaranteed Impact proc with enemies at 9 meters, and a 30% critical chance, the Fulmin is a powerhouse weapon under the right conditions. With the way IPS currently is,Accelerated Blast is only good on a handful of weapons, unless you are going for fire rate, however, with my suggestion, it will have 1%Pierce status chance to bypass armour and shields and a damage increase, which will also add the damage type to weapons that dont have Puncture (Phage), which will go very nicely with viral. ( (100 + 50) * 10 / 100 = 15) Its damage multipliers allow it to decimate unarmored targets, while its status effect makes Viral a great element for killing more armored targets as well. Browse our network 9 (It's weaker than pure Viral before you even pair it with Slash.). User account menu. That really sounds like IPS needs a more thorough and fundamental rework in that case. This damage disparity automatically makes certain damage types trash by comparison, especially damage types with negative modifiers against armor. Rubico Level Cap 1m Slash Tiks : r/Warframe - reddit.com 310 The Synoid Helicor deals the most impact damage of the hammer-type weapons. Impact Edit Preferences However, this is a total guess, I personally have never used them at all. I feel like now its just a waste of mod space and elemental damage, plus damage, and multi shot mods are the only real options for increasing the damage on weapons (also reload speed/firing speed mods). [Top 5] Warframe Best Impact Weapons (2022 Edition) Explosions from the gun inflict self . In high-level content like Steel Path, Impact's main use is to trigger mods like Internal Bleeding and Hemorrhage, inflicting a Slash status on the target whenever you inflict an Impact stagger. At Sortie level, the +50% against Ferrite Puncture has makes it 3x neutral and Corrosive's +75% against Ferrite a 6x neutral, but Bleed just doesn't care about that pesky 20x ehp multiplier armor gives. I know how elemental mods work now and that each weapon has its total damage split into 3 (sometimes 2) types of damage: impact, puncture, and slash. Anything with more than 50% of its IPS damage as Slash should split bodies. Amplifies DoT if the bullet that proc the DoT status hits the weakspot. Option 2: Secondary stat increaseonthe IPS mods. If an enemy is too heavily armored for Toxin's shield-bypassing damage to be effective, Magnetic is a great substitute. The Glaive is very good cause slash procs ignore armor, and deal dmg direct to health. It scales off of your entire base damage instead of just Puncture, which makes it unique (and even adds Puncture to Phage, which Phage has none of), and of course also has the +60% fire rate. that is pure and simple, OVERPOWERED! All in all - they're secondary mods, nothing more. The symbol for impact damage is a hammer, so it only makes sense that one of them made this list. people should be welcoming to ideas that makeitsooner, if those ideas still give a decent result. Note that it is not necessary to proc the Impact status effect to trigger the armor reduction. Melee units are unaffected by Blast's status effect. Does it even matter as long as a weapon has high damage for 1 or more of the 3 damage? Basically; slash is strong against health (infested), impact against shields (corpus) and puncture is strong against armor (grineer). at that point you might aswell got for a Heat nukor if what you want is damage. It has no effect if the melee weapon's Impact damage is zero (for example ranged attacks of Redeemer ). - Puncture status effect creates sonar like hotspots that when hit amplifies the damage by 4x. Warframe and the Warframe logo are trademarks of Digital Extremes Ltd. IPS (Impact, Puncture, Slash) Status mods rework. There are four standard Elemental Damage types in Warframe: Cold, Electricity, Heat, and Toxin. Ambassador Warframe Your Quick Guide - Hypernia Impact - The staggering physical damage type. Who really mods for duration when the target is going to be dead in 6sec or less (base bleed 6sec)?, . Gas is created by combining Heat and Toxin. Otherwise, Gas is best used on status primers to scale Condition Overload and similar mods. Out of every elemental damage type, Blast is arguably the worst. While Corrosive doesn't see much use in endgame builds, Corrosive is a solid choice if you're fighting tougher foes that are resistant to status procs. Slash-focused loadouts tend to pair this damage type with Viral to increase Slash's bleed damage. Grind Hard Squad 212K subscribers Subscribe 43K views 4 years ago ABOUT THE VIDEO This video will show you whether or not shattering. You can't use it against Infested or mechanical enemies. In terms of status procs puncture causes the enemy to do less damage, slash provides an armor ignoring DOT, and impact causes a stun. Zugang! even if armor was a fixed value, anything that bypasses it makes it pointless to mod for both, when you can just mod for 1 and be better off than modding for both. It is effective against all forms of flesh, but it is less effective against Grineer armor and Corpus Robotics. Warframe's freedom of movement allows you to navigate through Missions in a wide variety of ways. Search within r/Warframe. Slash is superior no matter how you look at it sadly, because that armor ignoring slash proc is just godly. Radiation's status effect is especially useful for pacifying Ancient Healers and Eximus targets, preventing their auras from buffing their allies. Warframe and the Warframe logo are trademarks of Digital Extremes Ltd. Unable to move or attack for 3 seconds. If armor was fixed we won't have stupid scenarios where Radiation deals 18x more damage than Magnetic against 6000 Alloy armor. Internal Bleeding | WARFRAME Wiki | Fandom Related: Warframe: Excalibur Complete Guide Drops, Abilities, And Builds. The only real reason to use an 120% physical mod is if it's a slash mod that you want to increase the chance of getting slash on a status proc (which for weapons you could use this on and get around the same flat damage as a 90% element, you'd already have a very high chance of a slash status effect.) New comments cannot be posted and votes cannot be cast. The fact that people stay away from impact weapons if they can is a great example. Why take +impact and only 90% base damage, when we have Seration, Heavy Caliber and multishot to mod for?. Graduating from Pikes Peak Community College in 2018 with an Associate of Science, Charles has spent his time dissecting popular video games, movies, and technology. It will never reach 0, but when armor grants 99% damage reduction, it feels like 0. Stacks to 325% increased damage at x10 stacks. Damage | WARFRAME Wiki | Fandom Naramon Next: Warframe: A Complete Beginner's Guide. Warframe: All Damage Types Explained - TheGamer P.S. (1.75x damage and 75% armor ignore right from the getgo)Try it on Bombards and you'll see how badly Corrosive was gutted. Stacks multiplicatively with other armor reduction effects. Update 11.0 (2013-11-20) Exact explanations of how each damage type works can be found below. (Newbie) Can anyone help me understand how Slash, Puncture, and Impact Why get 90% puncture with only 0.9 punch-through, when you get 30% fire rate and 1.2 punch-through with shred?. (ammo matters a lot more in higher level missions, but its still perfectly fine to run vigilante supplies / regular [Rifle Ammo Mutation]. Top 5 Best Free-To-Play Multiplayer Games To Try Out In 2023 Against aLevel 8 Heavy Gunner with 500 ferrite armor, which is 62.5% Damage Reduction. 1. Combined elements are created by applying two or more simple elements onto a weapon. Its shot deals Impact, Slash, and Puncture damage types simultaneously. Close. Like my question is are one type of stat more values than other? i can still effectively kill level 160 heavy gunners with 0 slash build (bo prime) and no riven. This damage type causes bullets to magnetize to a certain location, making it much easier to land headshots or hit a target multiple times with a punch-through projectile. Endgame loadouts seldom spec for Puncture unless they need another status effect for Condition Overload or similar mods. Most builds in Warframe take advantage of the Hunter Mods in some way. Credit to the Warframe Fandom Wiki for the IPS damage icons provided below. why do people want to spend so much time in a single mission?, the rewards you get from wave 500 are the same you get from from like wave 20, rewards dontscale, drops dontreally scale. Reddit community and fansite for the free-to-play third-person co-op action shooter, Warframe. Fixed armor would actually be an indirect nerf to Slash as well as a buff to everything else. Zetooo94 2 yr. ago www.onrpg.com Its status effect can stack with other slows, although most players opt to combine Cold with Toxin to create Viralone of Warframe's combined elemental damage types. Recommended for use with weapons that have a higher Impact damage than other damage types. Rupture is a mod that increases the Impact damage of Rifles. I think the specific faction damage is applied like Serration but only if the target is of that faction. personal preference, I suppose. what is wrong with players taking a primary,secondary or melee to deal with different enemies? Stat-wise, the Tenet Livia is a fantastic melee weapon. basically, the idea behind this is, if you use mod space for a stat, you should be compensated for it and if you use 2, then you should be double compensated. Slash :: Warframe General Discussion Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. they might was well just have level 50 enemies and be done with it, if they have damage that doesnt care about enemy level. Slash only seems broken because armor mechanics in this game are. Gallery Old appearance Patch History Update 11.0 (2013-11-20) 2020 Digital Extremes Ltd. All rights reserved. - Puncture status effect creates sonar like hotspots that when hit amplifies the damage by 4x. Duviri isn't just another open world - it's an entirely new way to experience Warframe. It's easy! [Top 5] Warframe Best Impact Weapons (2022 Edition) While it can't fully strip armor on its own, Corrosive's damage multipliers and status effect make it a fantastic element for fighting the Grineer and Infested. block forward: first hit procs impact, second hit procs slash, third hit knocks down Vengeful Revenant neutral: fourth hit procs impact, fifth hit knocks down forward: third hit procs slash, fourth hit procs impact neutral block: second hit procs slash and lifts, forward block: first hit procs impact, third input knocks down Swooping Falcon Magnetic can be created by combining Cold and Toxin. Very high critical and status chance also with high attack speed. Like Reload Speed mods, some weapons (Supra, Gorgon) get way more benefit out of them than others (Akstilettos, Bows), so I'd say level them anyway and use them wherever they give the biggest boost to damage. I am not quite sure about Serration. Thanks! If armor was fixed and only health scaled, then Puncture couldactually be an alternative to Slash. At max 10 stacks the parazon finisher chance is 100% and finisher health threshold is 33% of maximum health. In general, Viral is the strongest damage type. 2 mods, each procapplies 2% Pierce chance to deal damage that bypasses armour and shields, at 10 stacks 50% chance for your next hit and resets counter. True damage is an unlisted damage type that some Warframe abilities possess. Im sorry for the long post, im just trying to reply to everyone without double posting . It's a design problem when Bleed tics deal more damage than Puncture damage. thehotsung8701A,April 12, 2015. Void damage strips Sentient resistances, although only Operator Amps can damage Eidolon shields. So here it is, my suggestion to address IPS. . Viral/Bleed remains as the best answer to armor besides Warframe abilities. It's easy! Related: Warframe: Galvanized Mods And Weapon Arcane Guide. Corrosive got nerfed with a cap and is now weaker than Viral against Bombards. Bleed ignores armor scaling and will always do the same damage while everything else gets weaker as armor ramps up. Press J to jump to the feed. Edit Preferences It's also planned to be ported to Xbox Series X/S.LeyzarGamingViews :YouTube Membership: https://www.youtube.com/channel/UCXeubDV2dwI-V9FO9oiDu3A/joinPatreon: https://www.patreon.com/LeyzarGamingViewsDiscord Community : https://discord.gg/TpjshGyDonation: https://streamlabs.com/leyzargamingviews/tipTwitch Page: https://www.twitch.tv/leyzargamingviewsFacebook: https://www.facebook.com/leyzargaming/Twitter: https://twitter.com/LeyzarGaming#Warframe I'm not too big on fire rate mods, but again, personal preference, Mostly only ever worth it on melee weapons. Damage types are divided into certain categories: Status staggers targets and increases HP threshold for Parazon finishers, Status reduces the target's damage output, Status shocks enemies, chaining electricity to nearby targets, Effective against flesh and bypasses shields, Status creates an AoE that deals damage over time, Effective against Overguard and resets Sentient resistances, Status creates a dome that magnetizes projectiles toward the dome's epicenter. you wont be sitting for so long hitting the same target. Stacks indefinitely, but only ten stacks are shown at a time. kuva nukor(radiation) : r/Warframe its like having cheats that the game just gives you, instead of having to hack it, only thing missing is "God Mode", but wait, we have invis, so thats not needed. Wont slash bleed + viral still give you more damagethan puncture, since viral gives +325% extra damage to health? The issue with Bleed is that if it didn't ignore armor, it would be the worst Dot. Certain people were saying get this weapon cause it has puncture damage and other don't, so I was wondering if there is one damage that is more important than another. This element is fantastic for all situations, causing all targets afflicted to take increased damage from all sources. For example, I wouldn't put Piercing Hit on the vast majority of my weapons, if any at all, when a regular punch-through mod will do its extra bonus part just fine and also not skew my status away from Slash. Max Rank Description what is a good slash base AOE weapon for nekros :: Warframe General it seems to me that these issues only come into play around enemy level 500+, and anyone who wants those level enemies, should have the right weapons, rather than have 1 weapon that just deletes enemies of any level. However the dread is a weapon with mostly slash damage but do to its high overall crit damage it is still good against all factions. Proto Shields are used by rather weak Corpus enemies, so you can use this as a reliable element for all factions. Yet, anything someone says thatregards nerffing that power, isrejected by the community. (I also agree with the notion that the damage system needs a touch of simplification, but I think that's separate from the mods themselves). but all three increase Elemental Damage, so i guess. Most endgame builds avoid using Blast altogether since it has terrible damage multipliers. Archived (Newbie) Can anyone help me understand how Slash, Puncture, and Impact work when it . - At maximum 10 stacks enemy is stunned. Posted by 5 years ago. Armor strip and DoT damage make Heat excellent for all factions across all activities. He is currently a Freelance writer for TheGamer and Game Rant. By It has no effect if the melee weapon's Impact damage is zero (for example ranged attacks of, The amount of armor reduction per hit is a flat, constant value, independent of the amount of, Shattering Impact is applied before percentage-based base armor strips, such as. Puncture vs. Impact vs. Including stuff like enemies that are affected by this or that, etc. Puncture: Puncture Damage is one of the three physical damage types. Once you equip a mod for a stat, it will then make it more powerful, and if you mouse over a stat, it tells you what it does and how it affects enemies. Cold is great for damaging shields and certain Grineer heavy units. you still need to get down to 33%, and if your damage is able to do that fast enough you wont need that increase, and if not,this will be pretty much useless anyway. Impact/Puncture/Slash mods don't make a difference because the weapon has no base IPS to amplify. Single bosses like Eidolons andProfit Taker are a different story, they have pre defined levels and dont scale past that, also they are status immune, so we cant really talk about them. 50 slash 100 impact A mod for +10% puncture would do absolutely nothing. 5. Learn everything about Warframe's Ash. Learn everything about the powerful Epitaph. Warframe - Khora Prime Slash Whipclaw Stats Stick Build [ Hunter Munitions] doesnt deal much damage vs shields but the burst mode can already deal decent damage Recommended videos Powered by AnyClip AnyClip Product Demo 2022 AnyClip Product Demo 2022 Feature Vignette: Live Feature Vignette: Management Feature Vignette: Marketing +30% Impact Yet, anything someone says thatregards nerffing that power, isrejected by the community. Best way to damage Void Angels? : r/Warframe - reddit Even with those ideas, with the way IPS currently is, those mods wont be used over other mods. General Information Credit to the Warframe Fandom Wiki for the IPS damage icons provided below. New Movie News, Movie Trailers & upcoming Movie Reviews. Puncture as a base element is good against armour. Warframe Orthos Guide - How to Obtain, Craft, and Best Builds That's not how the math works. How to leave a lasting impression on the enemy.